The unwritten rules of negotiating with Meta
Meta runs an aggressive process. If you don't know the rules, you will fail.
Women Who Code Closing
Women Who Code started as a community group in 2011 by a small team of engineers in San Francisco who were seeking connection and support for navigating the tech industry. The movement grew…
How we communicate
The how, where, why, and when we communicate. Long form asynchronous? Real-time chat? In-person? Video? Verbal? Written? Via email? In Basecamp? How do we keep everyone in the loop without everyone getting tangled in everyone else’s business? It’s all in here.
How we engineer feedback at Figma with eng crits
A behind the scenes look at engineering crits at Figma.
Rebooting (something like) early Triplebyte
We're a bunch of ex-Triplebyte people. We loved it there, and we're trying to make something like it. Here's how.
My 3-year experiment as a digital nomad
As a full-time software engineer at Kapwing and full-time wanderer, I've learned a few things about how to be a digital nomad.
Return-to-Office Mandates Aren't Worth the Talent Risks
Accelerate HR outcomes with Gartner. Access AI-driven operating models, HR budget benchmarks, culture frameworks, and guidance for CHROs & HR leaders.
10 Years of Hacker News "Ask HN: Who Is Hiring" Trends
The "Ask HN: Who is hiring" monthly post on Hacker News, available on the first day of each month, provides a platform for users to share tech job listings for free. Analyzing 10 years of these posts with a Python script reveals significant shifts in hiring trends. This insight into the evolving tech job market can…
Sony Interactive Entertainment lays off 900 people
The PlayStation community means everything to us, so I felt it was important to update you on a difficult day at our company. We have made the extremely hard decision to announce our plan to commence a reduction of our overall headcount globally by about 8% or about 900 people, subject to local law and […]