I spent some time exploring how to improve the UX of code blocks on the web
Challenging the UX of code blocks.
Challenging the UX of code blocks.
There's this post going around the internet called Has UML died without anyone noticing?, In the piece, Ernesto Garbarino says that UML was killed by...
My kid sister has been using Macs for about 5 years. She bought her 2012 MacBook Pro used on eBay for $500, and it lasted longer than any other laptop she has bought new or used. When she accidentally spilled orange juice on her MacBook two days ago, she asked my recommendation on getting the new M1 MacBook Pro or…
Making things look nice can take a long time, either due to lack of resources or abundance of opinions. This could delay launches, frustrate people, and waste precious energy. Those are high costs for startups or companies hoping to move fast. Is it worth it? Long ago I got fed
I'm thinking about a few things.
I’ve always liked icons, make some occasionally for my personal use. I like especially old systems ones, from Mac OS Classic of course, but others too, Like BeOS, NeXTSTEP. Always found NeXTSTEP to have the most elegant interface of all, with that very sober windows and buttons style, yet beautifully detailed icons…
Richard Sapper may not be a household name, but he's on the same level of greats like Dieter Rams and Jonathan Ive.
Disclaimer: The post is more about understanding LUTs and HaldCLUTs and writing methods from scratch to apply these LUTs to an image rather than coming up with CLUTs themselves from scratch. Outlin…
Recently, Juliana has gotten into Stardew Valley. Hard. Since I’m a huge fan myself, I'm doing a Game Design Perspective on the game to celebrate. I'll be looking at the game mechanics and how the interlocking layers make the game tick. In Stardew Valley, you play as a disillusioned city slicker wh
The multi-skin toned handshake emoji reveals that it is more than a routine gesture
An extensive guide on how to style for RTL in CSS
One of the biggest surprises at WWDC last year was Apple’s announcement that its new map would cover “ the entire U.S. by the end of 2019 ”:
Brute force, gaussian blur, and Jump Flood Algorithm based outline approaches tested and compared.
Icon fonts became popular over a decade ago. But their convenience comes at a high cost to your visitors.
When the U7 was completed in 1984, it was West Berlin’s longest underground line and the one with the greatest number of stations. Many of those stations, constructed at a time when the western hal…
Preface Introduction Colors on the Web CSS Color Color in Chromium Render pipeline Richer colors Some ideas from WebKit High precision colors in Skia Summary In Closing
I have created a Blender plugin that takes an image texture with some structure and generates an animation of how this structure grows. To be more precise, it creates a non-color data image with the animation information that can be used in a shader. Since animations are hard to describe in words or individual images…
In this article, I’m gonna show you step by step how to design an enclosure just like this with the help of modeling clay and Photogrammetry.
Tomoya Ikeda (池田友也) might not be a name you’re familiar with, but if you used a classic Macintosh computer at any time during in the 1990s you’re likely already familiar with some of his work.
Quick: what is this? If the word “Button” comes to mind, you might be right. Unfortunately we’ve been seeing a lot of instances in our testing where an image or CSS styling is used to trigger an action of some kind. Here are some markup samples:
Every action we take on the web starts with a button click, and yet most buttons are ho-hum and uninspired. In this tutorial, we'll build an animated 3D button with HTML and CSS that sparks joy.
A little context: I got introduced to UML in around 2008, at an employer who had a site licence for Enterprise Architect. I was sent on a training course run by a company that no longer exists called Sun Microsystems: every day for a week I would get on a coach to Marble Arch, then...
Implementing strict three point perspective is ridiculous. You’ll never need it. Let’s do it anyway.
From the finding of the diagram’s goal and audience to review checklist
Artists as technical experts and an interview with generative artist Alexis André