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Systems & Performance

The most popular blog posts about systems & performance on Hacker News. 4,389 posts.

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2491

Software architecture is failing

I doubt there has ever been a time when software architecture was seen as a raging success. The “three-tier architecture” of the web has held up extremely well and is an excellent place for many people to start. The “12 Factor App” approach has encouraged developers to adopt practices that make deployment and scaling…

2493

FreeBSD Home Audio Studio

Another guest post by @NeoMoevius from Twitter. Same as earlier with the Native Urban Terror on FreeBSD article. This time it will be about setting up Home Audio Studio on a FreeBSD 13.1 system. Th…

2496

Rewriting Sysctl(8) in Rust: Systeroid

sysctl is a simple and great tool for modifying the kernel parameters. It does its job very well by providing an easy-to-use interface for /proc/sys. It is maintained as a part of procps toolkit for years and it can easily be considered a legacy tool today. So why not push it to its limits and turn it into a more…

2501

Understanding the Go Runtime: The Scheduler

In the previous article we explored how Go’s memory allocator manages heap memory — grabbing large arenas from the OS, dividing them into spans and size classes, and using a three-level hierarchy (mcache, mcentral, mheap) to make most allocations lock-free. A key detail was that each P (processor) gets its own memory…

2503

Filesystem error handling

We’re going to reproduce some results from papers on filesystem robustness that were written up roughly a decade ago : Prabhakaran et al. SOSP 05 paper , which injected errors below the filesystem and Gunawi et al. FAST 08 , which looked at how often filesystems failed to check return codes of functions that can…

2505

Tracking down a memory leak in Ruby's EventMachine

At Stripe, we rely heavily on ruby and EventMachine to power various internal and external services. Over the last several months, we’ve known that one such service suffered from a gradual memory leak, that would cause its memory usage to gradually balloon from a normal ~50MB to multiple gigabytes. It was easy enough…

2507

Linkers and Loaders (1999)

The text in these files is the unedited original manuscript. M-K has fine copy editors, who have fixed all the minor typos, spelling, and grammar errors in the printed book, but if you come across factual errors I'd still appreciate help getting all the details of linking and loading as complete and correct as…

2514

Asynchronous IO: the next billion-dollar mistake?

Asynchronous IO (also known as "non-blocking IO") is a technique applications use to allow performing of many IO operations without blocking the calling OS thread, and without needing to spawn many threads (i.e. one thread per operation). In the late 1990s/early 2000s, an increasing amount of people using the internet…