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Systems & Performance

The most popular blog posts about systems & performance on Hacker News. 4,389 posts.

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2196

A vision of a multi-threaded Emacs

The Threading library Starting in Emacs 26 some very ambitious changes were added. Basic thread support was enabled, laying the groundwork for a future concurrent emacs. The docs layout this possibility: Emacs Lisp provides a limited form of concurrency, called threads. All the threads in a given instance of Emacs…

2209

Where Linux's load average comes from in the kernel

You're probably reading this page because you've attempted to access some part of my blog (Wandering Thoughts) or CSpace , the wiki thing it's part of. Unfortunately you're using a browser version that my anti-crawler precautions consider suspicious, most often because it's too old (most often this applies to versions…

2210

Faster Index I/O with NVMe SSDs

The Marginalia Search index has been partially rewritten to perform much better, using new data structures designed to make better use of modern hardware. This post will cover the new design, and will also touch upon some of the unexpected and unintuitive performance characteristics of NVMe SSDs when it comes to read…

2213

The macOS Sandbox File Limit

There has recently been some renewed discussion on Twitter about the limitation that the macOS sandbox places on the number of open files an app can access at once. Apps are still running into problems because of this limitation, and there is not a lot of technical detail available on it outside of Apple, so I’d like…

2218

What the hell is a target triple?

Cross-compiling is taking a computer program and compiling it for a machine that isn’t the one hosting the compilation. Although historically compilers would only compile for the host machine, this is considered an anachronism: all serious native compilers are now cross-compilers.