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Software Engineering

The most popular blog posts about software engineering on Hacker News. 966 posts.

2026
404

Using LLM for confidence scoring is a bad idea

LLM-based agents can do a lot of tasks. Or, at least, they can appear to do them. For example, they write code, summarize papers, plan trips, and fill in forms. If you ask one for a probability or a confidence score, it will give you one of those too. I have seen many agent designers use LLMs to generate confidence…

410

Just Use Go

Hey, dipshit. You know what compiles in two seconds, deploys as a single binary, and doesn't shit itself when a transitive dependency gets yanked from npm at 3am? Go. The same way HTML has been sitting there since the dawn of the goddamn internet waiting for you to stop overcomplicating the frontend, Go has been…

411

Let's compile Quake like it's 1997

The first batches of Quake executables, quake.exe and vquake.exe were programmed on HP 712-60 running NeXT and cross-compiled with DJGPP running on a DEC Alpha server 2100A. In June of 1996, having shipped their title but concerned with NeXT stagnation, id Software switched their development stack.

417

Wolfram Language and Mathematica version 15

AI-related upgrades like the built-in AI Assistant, extended computation-augmented generation and the Wolfram Agent Tools framework. Advances in TimeSeries & Tabular. New categorical data, ModelFit automated model selection, symbolic music. Efficient handling of gigabyte-sized notebooks. Gains in the already-robust…

418

An interactive intro to quadtrees

An interactive exploration of quadtrees. Start with brute-force spatial search, build recursive space partitioning step by step, then use it for point lookups, range queries, nearest-neighbor search, collision detection, and image compression.

419

Some C habits I employ for the modern day

Despite it being the first “proper” programming language I learned—by reading K&R front-to-back no less—I don’t write C too terribly often nowadays. Playing resonite has gotten me into writing a load of C# for modding the game, and most of what I do day-to-day is automating the tedium on my computer, which gets…