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Programming Languages

The most popular blog posts about programming languages on Hacker News. 1,929 posts.

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1115

Emitting Safer Rust with C2Rust

In this post, we will discuss recent results from Immunant and Galois in extending C2Rust to emit memory-safe Rust in certain cases. With this work we aim to shift a meaningful part of the translation burden from the human to the machine. Up until now, C2Rust has only been able to translate C to unsafe Rust that is no…

1119

Racket v9.1

_posted by Stephen De Gabrielle and John Clements_ We are pleased to announce Racket v9.1 is now available from https://download.racket-lang.org/. As of this release:: Documentation organization and navigation can be specialized by language family, to...

1129

Why Rust Is the Future of Game Development

Rust, not related to the video game also called Rust, is a promising systems programming language with novel features ideally suited for game development. Exposure and awareness within the game developer community, however, remains limited. In this post, I provide a gentle introduction to Rust and attempt to justify…

1130

Perl 6 Optimism

Andrew Shitov made my day with his It’s time for optimism blog post, in which he talks about some random things related to Perl 6 and its future. Well, not entirely random: the impetus for th…

1132

.NET Core RC2 – Improvements, Schedule, and Roadmap

Updated (2017): See .NET Core Releases to learn about newer releases. This post was written by Scott Hunter. You all want .NET Core 1.0 RC2, you want a schedule, and you want to go live. Today we’ve got a schedule to share plus some changes that will improve things for everyone in the .NET Community going forward. The…

1139

A Peek into F# 4.1

Later this year, we’re going to ship a new version of Microsoft’s tools for F#. This will include support for F# 4.1, featuring important incremental improvements to the language that have been developed in conjunction with F# users and contributors. Our tools will also include a cross-platform, open-source F# 4.1…