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History & Retro Computing

The most popular blog posts about history & retro computing on Hacker News. 244 posts.

2026
7

What Sun got wrong

We have the whole Oxide team coming to Emeryville this week for our annual OxCon meetup. For a remote company, an in-person meeting is uniquely energizing, and in preparation for that, we made some t-shirts featuring Oxide logos that are an homage to past computer companies.

13

Quake Shareware, a CD-ROM just a little too full

In the mid-90s the coolest thing to buy for a PC, besides the incredibly expensive Intel Pentium , was a CD-ROM drive . With their capacity of 640 MiB (three times the storage of PC HDD at the time), CDs allowed enthusiasts to step into a world of multimedia, made of high-resolution 640x480 256 colors palette-indexed…

15

SimCity 3k in 4k (2025)

SimCity 3000 is the best SimCity. Its only problem is that it doesn't run well on contemporary systems. Not to worry, here's a complete guide to a perfect game of SimCity 3000 on modern Windows:...

21

C++: The Documentary

C++: The Documentary premiered today on YouTube, and it was great to be on the live chat with Bjarne and many other key folks who participated in C++’s history. I’m honored to have been…

25

Hittite royal archive found in Turkey

Archaeologists have uncovered a royal archive of cuneiform tablets in the ancient Hittite city of Samuha, modern-day Sivas, central Turkey. This year’s excavation unearthed 131 cuneiform tablets and fragments which record an epidemic of fever, military logistics, religious practices and events of royal daily life…

26

My favourite PowerMac is a Nintendo Wii

So today I reached a nice milestone in one of my projects: my work porting classic Mac OS to PowerPC systems with what I affectionately call ArtX chipsets (Nintendo GameCube, Wii, eventually Wii U; the GameCube’s Flipper integrated chipset was very much designed by ArtX as it was effectively finished when ATI acquired…

28

The curious case of retro demo scene graphics

The demo scene has a peculiar view on copyright . It roughly boils down to a system of effort - effort in ideas, effort in craft - where the scene polices itself and punishes sceners that steal outright from other sceners. Theft from the outside world, however, is often taken lightly - especially when it comes to…