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The most popular blog posts about hardware & electronics on Hacker News. 4,806 posts.

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4505

$5 whale listening hydrophone making workshop

Whale songs were first noticed by accident, when analysts tracking Russian submarines at the height of the cold war heard cetacean interference instead. An engineer sent some recordings to Roger Payne, a biologist friend of his, who did something that proved pivotal: he played the hours-long recordings on his hi-fi at…

4510

Vetinari's Clock (2011)

In the excellent Discworld series the character Lord Vetinari has a clock in his waiting room which is designed to tick irregularly in order to make his visitor feel ill at ease. Inspired by a post featured on Hackaday I decided to build my own version of this clock with a simple and easy to make design.

4518

An Armful of CHERIs

Today, Arm announced that the first silicon supporting the Morello prototype architecture, a research project led by Arm, Microsoft, University of Cambridge and others, is now available on a limited run of demonstration boards, which are being shipped from today to industry partners for testing. Morello is the first…

4522

FPGA-Based Disk Controller for the Apple II (2017)

Apple II disk controller cards are weird, there are a crazy number of different types , and many are rare and expensive. Can an FPGA-based solution save the day for retro collectors? You bet! Nearly all the existing disk controllers connect the same 8-bit bus to the same 19-pin disk interface, so a universal clone is…

4523

Reverse engineering a Hit Clip (2013)

It’s hard to see a child outside today without some kind of iDevice pumping high fidelity 192kbps stereo lossless audio into their shiny white headphones, but BACK IN MY DAY, the iPod hadn’t been invented yet. Pickings were slim. Walkmen were outdated, CD players were pricey and would skip if bumped around despite…

4524

Train Simulator Controller

From January to July 2026, I have continued to work on my UK Class 800-inspired train simulator. There are a number of components in progress, but few newly completed: in lieu of posts about completed portions of the simulator, here’s a roundup of progress across the different hardware aspects of the project.