Calculating the Distance Between Points in Wrap Around (Toroidal) Space
Let’s say you are trying to find the distance between two points in 2D, but that these points are in a universe that “wraps around” like old video games – leaving the screen…
Every blog post that took off on Hacker News, ranked by the votes of its best submission. 160 posts.
Let’s say you are trying to find the distance between two points in 2D, but that these points are in a universe that “wraps around” like old video games – leaving the screen…
I recently published a story about bitflyer, a simple game for the BBC micro:bit.
Stay up to speed on the rapid advancement of AI technology and the benefits it offers to humanity.
This is a guest post by VR developer Hugh Hancock , creator of Vive horror/RPG Left-Hand Path .
When Rubik’s Cube first appeared decades ago, I jumped on it. I bought one, and spent an entire summer fiddling with it. Over that summer, I developed a solving technique that has stuck with me. My technique is not the fastest; that was never the goal. My algorithms make sense to me because they are constructed, and…
Why I chose Ink as one of the core technologies for my game.
As most of you know, Dolphin was born a GameCube emulator. A lot of its core design and concepts are based around assumptions made that it would only be a GameCube emulator. And, as a GameCube Emulator, Dolphin performs admirably, with the ability to boot every single title and a large portion of the library having no…
Hi everyone. About half a year ago whenever I was sitting deeply in Factorio and when I needed to spend time in my phone, I was reading FFF or Factorio forum. Later when I decided to move - I suddenly realized that Wube is the most logical target to apply my crazy mind. All thanks to those FFF and you guys. Now I am…