Brook Heisler personal blog

Writing a Raytracer in Rust – Part 1

Hello! This is part one of a short series of posts on writing a simple raytracer in Rust. I’ve never written one of these before, so it should be a learning experience all around. So what is a raytracer anyway? The short version is it’s a computer program that traces the paths of simulated rays of light through a…
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Software EngineeringGames & Graphics2017

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Mar 30, 2017Writing a Raytracer in Rust – Part 1 by miqkt17739

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