Playing with code personal blog
Software rendering in 500 lines of bare C++
In this series of articles, I aim to demonstrate how OpenGL, Vulkan, Metal, and DirectX work by writing a simplified clone from scratch. Surprisingly, many people struggle with the initial hurdle of learning a 3D graphics API. To help with this, I have prepared a short series of lectures, after which my students are…
- Points
- 296
- HN comments
- 70
- Submissions
- 1
- Cited by
- 4 commenters
Games & GraphicsSoftware Engineering2026
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Jul 23, 2026 | Software rendering in 500 lines of bare C++ by mpweiher | 296 | 70 |
Cited in comments
Linked from 5 Hacker News comments by 4 different people, from Jun 2025 to Jul 2026.
Most recent:
- metroholografix · Jul 24, 2026
- tkocmathla · Mar 9, 2026
- delta_p_delta_x · Jan 30, 2026
- delta_p_delta_x · Dec 28, 2025
- ibobev · Jun 25, 2025