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New DirectX Shader Compiler Based on Clang/LLVM Open-Sourced
The DirectX HLSL (High Level Shading Language) compiler is now available as an open source project built on the Clang/LLVM framework. Microsoft drives the
- Points
- 125
- HN comments
- 87
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- 1
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- 0 commenters
Open SourceSoftware Engineering2017
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Jan 24, 2017 | New DirectX Shader Compiler Based on Clang/LLVM Open-Sourced by xamlhacker | 125 | 87 |