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New DirectX Shader Compiler Based on Clang/LLVM Open-Sourced

The DirectX HLSL (High Level Shading Language) compiler is now available as an open source project built on the Clang/LLVM framework. Microsoft drives the
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Open SourceSoftware Engineering2017

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Jan 24, 2017New DirectX Shader Compiler Based on Clang/LLVM Open-Sourced by xamlhacker12587

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