Clément Bœsch personal blog
Fast calculation of the distance to cubic Bezier curves on the GPU
Bézier curves are a core building block of text and 2D shapes rendering. There are several approaches to rendering them, but one especially challenging problem, both mathematically and technically, is computing the distance to a Bézier curve. For quadratic curves (one control point), this is fairly accessible, but for…
- Points
- 157
- HN comments
- 33
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsMath & Algorithms2025
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Oct 18, 2025 | Fast calculation of the distance to cubic Bezier curves on the GPU by ux | 157 | 33 |