IT Hare on Soft.ware personal blog
C++ for Games: Performance, Allocations and Data Locality
Abstract: Allocations and related lack of spatial locality can be DAMN EXPENSIVE Quote: During the times of Ancient Gamers (also known as times of Atari, ZX ...
- Points
- 171
- HN comments
- 64
- Submissions
- 1
- Cited by
- 0 commenters
Software EngineeringGames & Graphics2016
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| May 29, 2016 | C++ for Games: Performance, Allocations and Data Locality by ingve | 171 | 64 |