Evan Ovadia personal blog
How Memory safety approaches speed up and slow down development velocity
Every March, developers worldwide each try to make a roguelike game in less than 168 hours as part of the 7DRL Challenge . Roguelike games are hard , involving procedural level generation, pathfinding, line-of-sight algorithms, and more dijkstra maps than you can imagine.
- Points
- 141
- HN comments
- 137
- Submissions
- 1
- Cited by
- 0 commenters
Software EngineeringProgramming Languages2023
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Jan 17, 2023 | How Memory safety approaches speed up and slow down development velocity by signa11 | 141 | 137 |