Casey Primozic personal blog
My favorite tools and techniques for procedural gamedev
An overview of some of my favorite shaders, algorithms, and techniques I use to aid my work in procedural gamedev and 3D scenes. It focuses particularly on things that can be added or mixed in to enhance non-procedural scenes.
- Points
- 226
- HN comments
- 20
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsTools & Productivity2024
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Jul 28, 2024 | My favorite tools and techniques for procedural gamedev by homarp | 226 | 20 |