jkm.dev personal blog
2004 RuneScape fit a multiplayer RPG into 56k dial-up
In 2004 I played too much RuneScape on a 56k modem that died the moment Mum picked up the phone. A 3D world, up to a couple of thousand players on a server, dozens on screen at once - in the browser, on 5 kilobytes per second. It worked. Let’s follow a single step and see how.
- Points
- 138
- HN comments
- 88
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsHistory & Retro Computing2026
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Sep 1, 2026 | 2004 RuneScape fit a multiplayer RPG into 56k dial-up by fagnerbrack | 138 | 88 |