Don Williamson personal blog
Fast, Constant-Time Sphere Indexing
Map any 3D point on or above a triangle-subdivided sphere to a triangle index in constant time, without recursion, table lookups or complicated branching logic.
- Points
- 117
- HN comments
- 9
- Submissions
- 1
- Cited by
- 0 commenters
Math & AlgorithmsSoftware Engineering2018
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Nov 21, 2018 | Fast, Constant-Time Sphere Indexing by strangecasts | 117 | 9 |