Vlad-Stefan Harbuz personal blog

Game Engine: How I Implemented Skeletal Animation

In 2020, I started writing a 3D game engine from scratch in C++. This is a post about how I added skeletal animation to it. Drake is in it, so buckle up.
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Games & GraphicsSoftware Engineering2021

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Apr 1, 2021Game Engine: How I Implemented Skeletal Animation by noughts15328

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