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Revisiting the Fast Inverse Square Root – Is It Still Useful?

In 2005, id Software released the source code for their 1999 game Quake III Arena under the GPL-2 license. In the file code/game/q_math.c , there is a function for calculating the reciprocal square root of a number which at first glance seems to use a very peculiar algorithm:
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Software EngineeringMath & Algorithms2023

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Apr 20, 2023Revisiting the Fast Inverse Square Root – Is It Still Useful? by nhellman14551

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