Dominic Szablewski personal blog

The Making of Underrun – A WebGL Shooter in 13kb of JavaScript

I participated in this year's js13kGames , a JavaScript game development competition with a file size limit of 13kb, including code, assets and everything else. My entry was Underrun , a twin stick shooter using WebGL.
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Games & GraphicsSoftware Engineering2018

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Sep 20, 2018The Making of Underrun – A WebGL Shooter in 13kb of JavaScript by phoboslab43437

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