Michael F. Bryan personal blog
A Thought Experiment: Using the ECS Pattern Outside of Game Engines
It’s been about 6 months since I watched Catherine West’s excellent Using Rust for Game Development sent me down the Entity-Component-System (ECS) rabbit hole, and I thought I’d share some of my findings. I’ve been meaning to write about this for quite a while now but it took a while to put my thoughts into a cohesive…
- Points
- 176
- HN comments
- 73
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- 1
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Software EngineeringGames & Graphics2019
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Dec 27, 2019 | A Thought Experiment: Using the ECS Pattern Outside of Game Engines by MichaelFBryan | 176 | 73 |