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Procedural City Generation

Since seeing the city generation from the shelved Introversion Software game “Subversion” in action , I’ve wanted to to try writing a basic procedural city generator myself. The developers followed a method described in Parish and Müller’s paper: Procedural Modelling of Cities (2001) . The paper is well-written and…
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Games & GraphicsSoftware Engineering2015

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Feb 15, 2015Procedural City Generation by t-mw19922

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