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The 3D Software Rendering Technology of 1998's Thief: The Dark Project (2019)

In 1998 Looking Glass Studios released the stealth game Thief: The Dark Project . This was just as 3D hardware acceleration was taking off, so due to the development cycle it didn't use hardware acceleration; it was a purely software-rendered game.
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Games & GraphicsHistory & Retro Computing2026

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SubmittedTitle on HNPointsComments
Jan 15, 2026The 3D Software Rendering Technology of 1998's Thief: The Dark Project (2019) by suioir15958
Apr 9, 20223D Software Rendering Technology of 1998's Thief: The Dark Project (2011) by wooosh12636
Jan 17, 2017The 3D Software Rendering Technology of 1998’s Thief: The Dark Project (2011) by luu11345
Sep 20, 2011The 3D Software Rendering Technology of 1998's Thief: The Dark Project by ukdm11215

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