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Building the DirectX shader compiler better than Microsoft?
This is a story about the messy state of Microsoft’s DirectX shader compiler, and trying to wrangle it into a nicer experience for game developers. In some respects, building the DXC compiler better than how Microsoft does.
- Points
- 327
- HN comments
- 108
- Submissions
- 1
- Cited by
- 0 commenters
Software EngineeringSystems & Performance2024
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Feb 10, 2024 | Building the DirectX shader compiler better than Microsoft? by emidoots | 327 | 108 |