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1451

Unreal Rust

A few months ago I asked myself "What if I could write a game in Rust, but use Unreal as a renderer?". After a bit of thinking I came to the conclusion that exposing the Unreal renderer to Rust via C ffi was way more work than I was willing to do. But what if I could just build on top of Unreal instead? I could just…

1457

Depending in Common Lisp

A while ago I was working on a Common Lisp library that makes use of the Metaobject Protocol . I ran into a few edge cases around dependencies between classes and it took a while for me to figure out how to solve them, so I wanted to write down what I learned in case anyone else might find it useful. This post is an…