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11885

Show HN: 2D Graphics on Modern GPU

Is the traditional 2D imaging model nearing the end of its usefulness, or does it have a shiny future in the “modern graphics” world? I spent a week on a research retreat in a cottage in the woods to answer this question, as it shapes the future of UI toolkits. Performant UI must use GPU effectively, and it’s…

11888

To ORM or Not to ORM

I've been enjoying using Go's database/sql package for working with databases. Recently, some mentions of gorm piqued my curiosity about using ORMs in Go vs. using database/sql directly. Having had some mixed experiences with ORMs in the past, I decided to start with a practical experiment by writing the same simple…

11891

.NET 5

Today, we’re announcing that the next release after .NET Core 3.0 will be .NET 5. This will be the next big release in the .NET family. There will be just one .NET going forward, and you will be able to use it to target Windows, Linux, macOS, iOS, Android, tvOS, watchOS and WebAssembly and more. […]

11894

Modeling Adversaries with TLA+

A common question I get about specs is how to model bad actors. Usually this is one of two contexts: The spec involves several interacting agents sharing a protocol, but some of the nodes are faulty or malicious: they will intentionally try to subvert the system. The spec involves an agent subject to outside forces…

11899

OpenAI releases larger GPT-2 model

We’ve trained a large-scale unsupervised language model which generates coherent paragraphs of text, achieves state-of-the-art performance on many language modeling benchmarks, and performs rudimentary reading comprehension, machine translation, question answering, and summarization—all without task-specific training.

11900

I do not use a debugger (2016)

I learned to program with BASIC back when I was twelve. I would write elaborate programs and run them. Invariably, they would surprise me by failing to do what I expect. I would struggle for a time, but I'd eventually give up and just accept that whatever "bugs" I had created were there to stay. … Continue reading I…