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Rust Threads on the GPU

At VectorWare , we are building the first GPU-native software company . Today, we are excited to announce that we can successfully use Rust's std::thread on the GPU. This milestone marks a significant step towards our vision of enabling developers to write complex, high-performance applications that leverage the full…

984

A whole boss fight in 256 bytes

Endbot is a complete audio-visual demo that fits in exactly 256 bytes . It runs under DOS (via DosBox-X) and renders in real-time: a robot sprite with progressive bullet damage, a growing explosion, a scrolling checkerboard landscape, and a MIDI soundtrack - all from a single tiny .com file.