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Homeworld 2 Backgrounds
This article moved to its own webspace! You can follow him by clicking this: simonschreibt.de/gat/homeworld-2-backgrounds
ViziCities Dev Diary #1: Visualising Cities in 3D using WebGL
Just over a month ago I announced ViziCities , the latest project from Pete Smart and myself . We're not quite ready to release it yet but make sure you sign up for the beta to be the first to use it. In the meantime, let me fill you in on what we've been up to this past month.
I analyzed the chords to 1300 songs for patterns. Part 3 – Interactive Discovery
Last year, we discussed the first results of a long term effort to study the patterns found in the chords of popular songs. The reception that we got was incredibly positive, and we received a ton of great feedback. The two most common questions we’ve gotten from people have been: Our answer: Hooktheory Trends How...
Real pixel coding (2011)
Tutorials and articles of Inigo Quilez on computer graphics, fractals, math, art, demoscene, shaders and more.
The StarCraft path-finding hack
StarCraft pathfinding looked impossible to fix until one ugly hack changed everything. Here's the trick that shipped.
Browser Wars, the game
A monoculture is usually better in the short term. It’s a better allocation of resources (everyone working on the same thing!) If you want to write a rich web app that works today (ie, on the browsers of today), it’s much better.
Duke Nukem 3D Code Review
Since I left my job at Amazon I have spent a lot of time reading great source code. Having exhausted the insanely good idSoftware pool , the next thing to read was one of the greatest game of all time : Duke Nukem 3D and the engine powering it named " Build ". It turned out to be a difficult experience: The engine…
16×16 Pixel Art Tutorial
Apparently pixel art is cool once again, and if you are reading this blog, chances are, you like pixel art. As my first actual article on the site, I thought I’d make a little tutorial on how to pixel your own 16*16 sprite, that you can use as a favicon for your website or game. There are many ways to go about pushing…
Stupid, Stupid xBox
I was a founder of the original xBox project at Microsoft and gave it its name. Almost 14 years after the painful, pointless, and idiotic internal cage-match to get it started and funded, the hard …
In the future, all space marines will be Warhammer 40K space marines
M.C.A. Hogarth's account of the 2012–2013 Games Workshop "space marine" trademark dispute over her novel Spots the Space Marine, with the original posts preserved and the book available direct.
In Love with LÖVE
I’ve been looking for the past year for a suitable programming environment for my two boys (10 & 7) that moves them beyond graphical environments like Scratch and Lego Mindstorms and into the land of real programming (a [few years ago](http://an.ton.io/blog/articles/2008/11/08/go-get-scratch) we had great success with…
Ludde's FPGA NES
I was a bit bored during Christmas, so I decided to construct a whole Nintendo Entertainment System (NES) in an FPGA . An FPGA is a progra...
How to Fold a Julia Fractal
A tale of numbers that like to turn: a different look at complex numbers and the strange things they do.
Pain of the New: The Hobbit at 48 fps
[Translations: Japanese] New media technologies often cause an allergic reaction when they first appear. We may find them painful before we find them indispensable. I watched the movie The Hobbit. Twice. First I saw it in its “standard” mode. A … Continue reading →
Battlecode: MIT's longest-running hardcore programming competition
As MIT’s Independent Activities Period draws near, I’ve received quite a volume of inquiries from underclassmen about “what should I take?” or “which of these competitions is better?”
ScriptCraft: Building cool things using Javascript in Minecraft
This is a recent (March 2006) photo of me. I don't normally look this sombre - it was a photo for a national newspaper so I was trying my best to look business-like. The photo appeared in the March 31st edition of the Irish Times newspaper in the business section. That's why I'm pictured next to my Laptop and mobile…