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752

Higher quality random floats

Much has been written about how to generate random 64-bit integers; people might argue over which particular (CS)PRNG is best suited for a given task, but there is agreement on the general shape of the solution: keep some state around, and then extract 64 bits of randomness at a time, where each bit is equally likely…

755

BB(3, 3) is Hard

I’m excited to share a 3 state, 3 symbol Turing Machine that cannot be proven to halt or not (when starting on a blank tape) without solving a Collatz-like problem. Therefore, solving the \(BB(3, 3)\) problem is at least as hard as solving this Collatz-like problem, a class of problem for which Paul Erdős famously…