The Enterprise Experience
Reflections on working in a large enterprise — culture, process, and what I've learned in a year.
The latest blog posts to take off on Hacker News. 6,086 posts.
Reflections on working in a large enterprise — culture, process, and what I've learned in a year.
I, like many people, find LinkedIn particularly annoying. I like the premise of it, don’t get me wrong, a resume you don’t need to update all that often seems cool. Unfortunately though, its turned into the worst possible version of itself. It’s a place where people post
HTML and CSS
This is Part 2 of my LLM series. In Part 1 , I discussed how in just a few short years, we went from the childlike joy of creating “Pirate Poetry” to the despair that our jobs would disappear. My main message was to relax a bit, as companies abuse the hype cycle to distort what is actually happening.
In this day and age of cybersecurity professionals crying out for roles, we're still seeing companies complain that there is a skills shortage and a lack of talent. A quick scan through your LinkedIn feed will show this is absolute nonsense: there is a mass of experienced, capable talent out there l
hiring in tech is broken and everyone knows it. what can we do better?
I’ve been noticing a trend among developers that use AI: they are increasingly writing and structuring docs in context …
Writing at the end of the world, from Hveragerði, Iceland
Curing Your AI 10x Engineer Imposter Syndrome
A guide
A lightweight way to add ambient social cohesion for remote teams.
After joining Mintlify (which acquired my previous company), I finally fixed a search bug that had bothered me for over a year as a user - the debounced search queries weren't being aborted, causing race conditions and poaor search quality. By adding an AbortController to ensure only the most recent search query…
Live coding measure stress, not coding skills
A reshaped learning curve
Advice for first-time managers from someone who learned it the hard way, cleaned it up, and passed it on.
I like bits, bits are mighty. With bits you can do impressive things!
You should just do things
Let me get one thing out of the way immediately: LLMs are helpful. This isn't about whether LLMs can write code. They can. It's about why vibe coding might be the worst career investment you'll make.
You're probably reading this page because you've attempted to access some part of my blog (Wandering Thoughts) or CSpace , the wiki thing it's part of. Unfortunately you're using a browser version that my anti-crawler precautions consider suspicious, most often because it's too old (most often this applies to versions…
Finally, relief: tax regulation hurting the US tech industry is striked off for good - for the most part, that is.
Frivilous dependencies are the enemy of maintainability.
Great mentors help, but purposeful tinkering and grit tend to forge the strongest software engineers.
Computers are starting to have opinions on how our APIs should look like
I've never been known for my coordination, balance, or cardiovascular enthusiasm. In team sports, I was invariably the last one picked – probably only becaus...
A practical and thoughtful guide for new engineering managers. Learn how to build agreements, avoid micromanagement, run effective 1:1s, and navigate your first months with clarity.
Here are some of the lessons I learned and how I grew as a leader and manager, as well as a bunch of behind-the-scenes photos.
Study Shows That Even Experienced Developers Dramatically Overestimate Gains
The unspoken agreement that made Microsoft's lower pay tolerable has fundamentally broken.
For the past 7+ years, I've been conducting a programming interview that has been a true personal favorite of mine. It was passed down to me from good friends (Jeremy Kaplan and Carl Sverre, and it was the latter whom I believe invented it). This interview has probably been
About 3 years ago, I joined a GameDev company, without any prior experience making games or hands-on exposure to this industry. Statistically, this time is not even enough to release a single game. But during that window, I was lucky to meet many talented people deeply involved in modern GameDev, who shared with me…