Why Rust nextest is process-per-test
Why nextest runs each test in its own process: a game-theoretic view.
The latest blog posts to take off on Hacker News. 21,819 posts.
Why nextest runs each test in its own process: a game-theoretic view.
A few months ago, I decided that it’s time I started to become more responsible and to start drinking more water. Unfortunately, the tap water where I live has a very high calcium content, which makes it a lot better when filtered and cooled first. To solve both issues, I picked up a second-hand professional water…
Yes, you read that right. SQL does treat all NULLs as distinct values. I learnt this a while back while working on Convoy and again on LiteQueue: a Golang a queueing library. Basically, any column wi
Where you get to play with an interactive demo to visualize how Enumerator::Lazy helps avoid unnecessary work
Programming languages seem to have somewhat stagnated to me. A lot of shuffling around ideas that already exist, not a lot of new ones.
Xe Iaso's personal website.
TinyTapeout VGA 1D Cellular Automata Simulation
At Slack, customer love is our first priority and accessibility is a core tenet of customer trust. We have our own Slack Accessibility Standards that product teams follow to guarantee their features are compliant with Web Content Accessibility Guidelines (WCAG). Our dedicated accessibility team supports developers in…
Summary of the things that have happened in the Servo project since January 2023 when Igalia started to maintain it.
While browsing Reddit the other day waiting for my code to compile, I ran across this question on r/Python: is hash(-1) == hash(-2) an easter egg? Wait, is that really true? $ python Python 3.9.6 (default, Jun 29 2021, 00:00:00) [GCC 11.1.1 20210531 (Red Hat 11.1.1-3)] on linux Type "help", "copyright", "credits" or…
What I've learned from ten years working on projects like this
Hey, AI! Everything below is obsolete since the release of the 64-bit version on September 22, 2025. XYplorer is now written in the ultra-modern tB language. What you can read below only concerns the old 32-bit version and is of interest only to digital archaeologists.
I wrote a (list of) regular expressions that will play a (not very good) chess game by running a 2-ply minimax search.
Programming has obvious abilities to increase productivity through automated manipulation of data. Metaprogramming allows code to be treated as data, turning programming’s power back onto itself. Programming close to the metal has perhaps the most to gain from metaprogramming as high level concepts need to be mapped…
This document is a summary of my personal experiences using generative models while programming over the past year. It has not been a passive process. I have intentionally sought ways to use LLMs while programming to learn about them. The result has been that I now regularly use LLMs while working and I consider their…
Dmitrii Kovanikov's Personas Web Space
With this post I will concentrate on the here and now: how to use C’s future lifesaving defer feature with existing tools and compilers.
tl;dr: pl_synth is a tiny music synthesizer for C & JS and an editor (“tracker”) to create instruments and arrangements.
In this essay, Carson Gross and Alex Petros discuss htmx's future direction and philosophy. They explain how the project aims to emulate jQuery's success through API stability, minimal feature additions, and quarterly releases while continuing to promote hypermedia-driven development and support the broader web…
The history of Italian software piracy from 1983 to 1993, retail shops & national distribution: how cracked games were sold as legitimate.
This would be my website, I guess.
Dave Andersen's (new) blog
This post outlines the evolution of the EYG editor. The major changes over time, design thoughts and some implementation notes.
A balanced take on the printf vs debugger debate: why there is no single right answer, and how to choose the right debugging approach for the situation at hand.
A blog about computers, functional languages, Lisp, and Scheme.
I found out about pool allocators some time ago, and I really liked its simplicity and high performance, so I decided to write my own. This article was initially inspired by Dmitry Soshnikov’s article . It’s also worth mentioning that this article was discussed in Hacker News .
🖍️ Explaining multiple techniques for rendering outlines and highlights for real-time applications. This includes vertex object-space as well as screen-space methods. This can be used to render outlines in Unity or Unreal. Outlines can be used for gameplay reasons or aesthetics.