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2021
1895

Rust is not a company

Last year, as an occasional contributor to the Rust project, I did not think much about the organisational structure of the team behind the project. I saw a hierarchy of teams and groups, team leaders, etc. Just like any other organisation. This year, after getting more involved, becoming a library team member and…

1900

There is no “us” in team

I’ve talked before about the non-team team dynamic that is “one person per task”. Where the management and engineers collude to push the organisation beyond a sustainable pace by making sure that at all times, each individual is kept busy and collaboration is minimised. I talked about the deleterious effect on…

1904

Six ways to make async Rust easier

Asynchronous Rust is powerful but has a reputation for being hard to learn. There have been various ideas on how to fix the trickiest aspects, though with my focus being on Tokio 1.0, I had not been able to dedicate much focus to those topics. However, Niko’s async vision effort has recently started the discussion…

1907

Io_uring is not an event system

I’ve been hearing about io_uring on and off for the last couple of years. Its a relatively new technology in Linux to allow high-performance IO with very few overheads. Whenever its been mentioned, its usually been presented as a new alternative to select, poll and epoll. This led me to believe that it was just the…