Flat design is great for mediocre designers like me
Lost amidst the hubbub around flat design is the fact that the flat trend makes it really easy for mediocre designers to do merely passable work.
The latest blog posts to take off on Hacker News. 1,666 posts.
Lost amidst the hubbub around flat design is the fact that the flat trend makes it really easy for mediocre designers to do merely passable work.
Pablo Picasso Simplicity and the Artist Some of my favorite of Pablo Picasso’s works are his line drawings. He did a number of them about animals: an owl, a camel, a butterfly, etc. This piece called “Dog” is on my wall: Dachshund-Picasso-Sketch (Jump to interactive demo where we recreate “Dog” using the math in this…
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Jony Ive, at a talk I was fortunate to attend a few years ago (sorry, no linkable write-up exists): One of the things that’s interesting about design [is that] there’s a danger, particu…
I chose images from 1973 deliberately. It's easier to tell good design from bad when you're not looking at current fashions. (Try looking at the haircuts in an old high school yearbook.) Good design is timeless, and if you want something timeless you can't pander to the limitations of some hypothetical "average" user…
Several years ago, the CSS :visited pseudo-selector caused a bit of a ruckus: a malicious web page could display a large set of links to as...
Last summer, Adobe killed their image exchange format "FXG". The idea was to have a publicly defined XML based image format which could handle vectors, bitmaps, and layers, and could be read and written by any app that wanted to support it (as Acorn did for a while).
The big buzzwords in CSS these days are “modular” and “responsive”—and for good reasons. But we’re still trying to achieve those goals with the wrong tool: Media Queries. What we really need is a tool that doesn’t exist yet: Element Queries.
A critique of 'invisible design' and the NoUI movement: invisibility propagates the myth of immateriality, ignores interface culture and takes agency away from users and designers.
This article moved to its own webspace! You can follow him by clicking this: simonschreibt.de/gat/homeworld-2-backgrounds
This post is part of a series documenting the design and development of this blog, including responsive images and working with HiDPI assets.
The story that The Simpsons' creator Matt Groening once illustrated a brochure for Apple back in 1989 has been making the rounds of the internet for a while now. However, in addition to that brochure, Groening did other artwork for Apple around that same time period. For anyone unfamiliar, Apple hired Groening to…
TL;DR: 16px minimum font-size for body text, 1.5em line-height for said text; max width should be 60-80 characters == 27-35em.
Apparently pixel art is cool once again, and if you are reading this blog, chances are, you like pixel art. As my first actual article on the site, I thought I’d make a little tutorial on how to pixel your own 16*16 sprite, that you can use as a favicon for your website or game. There are many ways to go about pushing…