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Games & Graphics
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301

Infinite Mac OS X

tl;dr: Infinite Mac can now run early Mac OS X , with 10.1 and 10.3 being the best supported versions. It’s not particularly snappy, but as someone who lived through that period, I can tell you that it wasn’t much better on real hardware. Infinite HD has also been rebuilt to have some notable indie software from that…

308

Denuvo Analysis

This post is intended for educational purposes only. Denuvo is arguably the most successful digital rights management solution to have ever existed, and is therefore an interest to many. This blog contains a large amount of my personal notes and correspondence with other reverse engineers (see kudos ) which contains…

309

Omnimax

In a previous life, I worked for a location-based entertainment company, part of a huge team of people developing a location for Las Vegas, Nevada. It was COVID, a rough time for location-based anything, and things were delayed more than usual. Coworkers paid a lot of attention to another upcoming Las Vegas…

318

Grass Rendering Series

This is part 1 of a multi-part series on grass rendering. We’ll start by figuring out how realistic grass should look like, and how herbage can be modeled with the tools we have at our disposal in real-time 3D graphics. Then, we’ll look at how to implement different methods of grass rendering in Godot. However, most…