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3637

Pathfinding

Hello! I've recently been working on the pathfinding for NPCs in my game, which is something I've been looking forward to for a while now since it's a nice chunky problem to solve. I thought I'd write...

3657

Rustls Server-Side Performance

In past years, the Rustls project has been happy to receive substantial investments from the ISRG. One of our goals has been to improve performance without compromising on safety. We last posted about our performance improvements in October of 2024, and we're back to talk about another round of improvements. What is…