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Accidentally making a language, for an engine, for a game
It's a wise saying, because we game developers have so much fun making the underlying foundations, that we never get around to adding the actual gameplay.
Welcome! I'm Evan Ovadia, a software architect, hobbyist game developer, and lead for the Vale Programming Language .
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It's a wise saying, because we game developers have so much fun making the underlying foundations, that we never get around to adding the actual gameplay.