Coffee Is Hard
Way back in the 80s, some people had a dream of combining the cutesy graphics of 80s visual games and the soul-crushing difficulty of 80s text adventures. And so Sierra On-Line created quest games.
Threads is convinced I want to read posts from Christians asking atheists stupid questions. I’m sure I’m somehow to blame for this. “You’re responsible for your own algorithm” is the latest not-exactly-true-but-true-enough way to propagate radical responsibility nonsense, and I’m sure I scanned a few too many comments…
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Way back in the 80s, some people had a dream of combining the cutesy graphics of 80s visual games and the soul-crushing difficulty of 80s text adventures. And so Sierra On-Line created quest games.
O n the first day of what would be a depressing and alienating two-year trudge under the fluorescent lights of a rural high school, a soft-spoken bald man stood in front of my English class and looked at the ceiling as if trying to remember what he was going to say.
E very friend I have with a job that involves picking up something heavier than a laptop more than twice a week eventually finds a way to slip something like this into conversation: “Bro, 1 [1] you don’t work hard. I just worked a 4700-hour week digging a tunnel under Mordor with a screwdriver.”