Blogs / Personal blogs

Steve Streeting

stevestreeting.com

Introduction Maybe you’re like me and sometimes you want to: Include a plain text file (or any other kind of file) in your game Avoid having to import it into a .uasset file in the editor Be able to load it both in the editor, and in packaged game builds A lot of advice online will tell you you don’t need to do this…

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The interruptible programmer

I’m 37, and I’ve been a (professional) developer for 16 years. You would have thought that in that time, I’d have figured out an effective work style which delivered the desired outcomes (code cut, products shipped etc) without causing detrimental knock-on effects - but, sadly, you’d be wrong. I think the style in…