Why PS4 downloads are so slow
PS4 downloads have a reputation of being very slow. I did some digging to find out the root cause, and was surprised.
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PS4 downloads have a reputation of being very slow. I did some digging to find out the root cause, and was surprised.
A trip deep into a retrocomputing jungle.
So there I was, implementing a one element ring buffer. Which, I'm sure you'll agree, is a perfectly reasonable data structure.
A lot of people think LLMs are expensive to operate. That was true a couple of years ago, but these people haven't updated their views after an approximately 1000x reduction in prices over two years.
Large downloads work from all other servers, but fail from S3. Must be a problem on their end, right?
In which I go digging into source archives from 40-50 years ago, to figure out why we use XXX to mark dodgy code.
Thoughts on how to write automated tests for a TCP implementation.
Optimizing a breadth-first search of an implicit graph for secondary storage, and memory use in general.
Are cross-project changes in a single atomic commit the key advantage of monorepos? I do not think so.
Some new proposed protocols will encrypt the transport layer headers. Encryption is good, so more encryption must be better, right? Unfortunately there's going to be a huge hidden cost that'll be paid by anyone troubleshooting networking problems.