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2D Global Illumination in Godot (2020)
Hello. This is the first of a series of blog posts I plan to write, breaking apart the algorithms and implementation of a custom 2D global illumination (or p...
It's dangerous to stay a while and listen.
Visit samuelbigos.github.io → RSS feedOn Hacker News Oct 2022 – Oct 2022
Hello. This is the first of a series of blog posts I plan to write, breaking apart the algorithms and implementation of a custom 2D global illumination (or p...