Random Ultima Online anecdote #2 – Horses inside players (2014)
I just stumbled across this old story I told somewhere, and thought I’d share more widely.
It’s been over five years since the last time I gathered up recommended posts in one place and added them to the menu above. I figured I was due.
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I just stumbled across this old story I told somewhere, and thought I’d share more widely.
WoW has always been a contradiction of sorts: not the pioneer, but the one that solidified the pattern. Not the experimenter, but the one that reaped the rewards. Not the innovator, but the one that was well-designed, built solidly, and made appealing. It was the MMO that took what has always been there, and delivered…
Amaranthar in the comment thread on the last post referred to “rares” in Ultima Online as a feature. They weren’t really, though. They were a bug .