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Building a self-contained game in C# under 2 kilobytes
How I fit a graphical game in C# into 2 kilobytes, with no .NET runtime required.
Things about C#, .NET and low level topics I find interesting
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How I fit a graphical game in C# into 2 kilobytes, with no .NET runtime required.
How I built a graphical bootable "game" for the Raspberry Pi (or any other modern computer) in C#.