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C vs. C#: racing VLC's Gaussian blur
A real VLC video filter, ported line by line to C# and raced against the original C inside VLC 4, then optimized on both sides, with byte-identical output throughout.
Martin Finkel builds media APIs, .NET bindings, Unity integrations, and developer tools.
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A real VLC video filter, ported line by line to C# and raced against the original C inside VLC 4, then optimized on both sides, with byte-identical output throughout.