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Rendering Moana with Swift
Moana (2048×858 pixels, 64 spp) rendered with Gonzales on a Google Cloud Instance with 8 vCPUs and 64GB of memory in roughly 26 hours. Memory usage is about 60GB. (Denoised with OpenImageDenoi…
In 2021 I rendered Disney’s Moana island in 26 hours. In 2023 it took 78 minutes with Embree. Today it runs interactively on a 12 GB RTX 3060: about 7 fps at 1280×720, and a fullscreen window at 1920×1080 works too (about 4 fps).
Visit gonsoloblog.wordpress.com → RSS feedOn Hacker News Jan 2021 – Jan 2021
Moana (2048×858 pixels, 64 spp) rendered with Gonzales on a Google Cloud Instance with 8 vCPUs and 64GB of memory in roughly 26 hours. Memory usage is about 60GB. (Denoised with OpenImageDenoi…