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glfmn.io

glfmn.io

I am a game developer, but I also dabble in 3D art, live coding, bookbinding, pottery, and sculpture. I am always working on projects and endeavor to write about them from time to time.

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Visit glfmn.io → RSS feedOn Hacker News Aug 2025 – Aug 2025

Software Engineering 1Programming Languages 1

1

Zig Error Patterns

Although I try to make good use of the debugger, I am quite used to print-based debugging, especially for unit tests. I wanted to explore some tricks to improve print-based debugging, and also incorporate the debugger more.