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The maths you need to start understanding LLMs
A quick refresher on the maths behind LLMs: vectors, matrices, projections, embeddings, logits and softmax.
Currently mostly AI because in 2026 of course it is. Grinding through the nuts and bolts of LLMs and trying to work out why this stuff works...
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A quick refresher on the maths behind LLMs: vectors, matrices, projections, embeddings, logits and softmax.