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1

First fully sandboxed Linux desktop app

Its not a secret that I've been working on sandboxed desktop applications recently. In fact, I recently gave a talk at devconf.cz about it. However, up until now I've mainly been focusing on the bundling and deployment aspects of the problem. I've been running applications in their own environment, but having pretty…

2

Rethinking Window Management

Window management is one of those areas I'm fascinated with because even after 50 years, nobody's fully cracked it yet. Ever since the dawn of time we've relied on the window metaphor as the primary way of multitasking on the desktop. In this metaphor, each app can spawn one or more rectangular windows, which are...

3

Next generation Unix pipe by Alex Larsson

I've been playing with an idea of how to extend the traditional unix shell pipeline. Historically shell pipelines worked by passing free-form text around. This is very flexible and easy to work with. For instance, its easy to debug or incrementally construct such a pipeline as each individual step is easily readable…

4

Gnome Wayland porting – the endgame

Its been a while since I mentioned Wayland in this space - of course that doesn't mean that work on GNOME Wayland support has stopped. Quite the opposite, in fact. The GNOME 3.15.4 release that is due this week will close a number of the remaining gaps: libinput 0.8 has been released, with most of...

7

VP9 encoding/decoding performance vs. HEVC/H.264

A while ago, I posted about ffvp9, FFmpeg's native decoder for the VP9 video codec, which significantly outperforms Google's decoder (part of libvpx). We also talked about encoding performance (quality, mainly), and showed VP9 significantly outperformed H.264, although it was much slower. The elephant-in-the-room…

8

Google's VP8 video codec (and ffmpeg)

Now that the hype is over, let's talk the real deal. How good is Google's VP8 video codec? Since "multiple independent implementations help a standard mature quicker and become more useful to its users", me and others (David for the decoder core and PPC optimizations, Jason for x86 optimizations) decided that we…