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Tuning Canabalt (explaining all the basic systems)
Canabalt's designer published the dimensions, speeds, jump rules and building sizes that made the game feel fair. Every number, explained.
What the studio behind Canabalt, Wurdle and Hundreds made and wrote between 2008 and 2014, told from the public record, with links to every archived original.
Visit blog.semisecretsoftware.com → On Hacker News Sep 2010 – Sep 2010
Canabalt's designer published the dimensions, speeds, jump rules and building sizes that made the game feel fair. Every number, explained.