Arcan versus Xorg – Approaching Feature Parity
This is the first article out of two where I will go through what I consider to be the relevant Xorg feature set, and compare it, point by point, to how the corresponding solution or category works…
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This is the first article out of two where I will go through what I consider to be the relevant Xorg feature set, and compare it, point by point, to how the corresponding solution or category works…
Here we continue the series of posts on the development of a command-line shell which defies terminal emulation by using the display server API locally and a purpose built network protocol remotely…
This post is to consolidate some information about the project and sub-projects in an attempt to disseminate what I have been spending way too much time on. Arcan – When a Game Engine meets a…
(… and for system graphics, games and other interactive applications but that would make the title just a bit too long…) Many of the articles here have focused on the use of Arcan as a …
disclaimer: this is a technical post aimed at developers being somewhat aware of the problem space. There will be a concluding ‘the day of…’ post aimed at end users where some of …
This post is about experimenting with imitating and extending the window management concepts from the venerable Plan9, Rio. The backstory and motivation is simply that I’ve had the need for a…
This release should put us at about half way through the planned work for the networking focus set of releases (0.6.x), a scope roughly defined by the article on A12: Advancing network transparency…
Now for something completely different. In the spiritual vein of One Night in Rio: Vacation photos from Plan9 and AWK for multimedia, here is a tool that is the link that ties almost all the projec…